Pengembangan Sistem Kamera 360° Dengan Dynamic View Control Untuk Digital Twin Konser Musik Menggunakan Unreal Engine 5

Djatmiko, Arsenius Audley Wahyu (2025) Pengembangan Sistem Kamera 360° Dengan Dynamic View Control Untuk Digital Twin Konser Musik Menggunakan Unreal Engine 5. Other thesis, Institut Teknologi Sepuluh Nopember.

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Abstract

Penelitian ini bertujuan untuk merancang dan mengimplementasikan sistem kamera 360° dengan dynamic view control dalam konteks digital twin konser musik menggunakan Unreal Engine 5. Sistem yang dikembangkan terdiri dari empat jenis kamera, yaitu fixed, orbit, spectator, dan cinematic yang dapat dikendalikan secara dinamis oleh pengguna melalui input tombol maupun antarmuka terminal di dalam lingkungan virtual. Kamera fixed dibangun menggunakan SceneCaptureComponent2D yang mendukung berbagai mode kontrol (idle, manual, dan follow target), sedangkan kamera lainnya menggunakan komponen standar bawaan UE5. Metode pengembangan dilakukan melalui integrasi sistem kamera ke dalam dua environment: Third Person Template dan Concert Environment (KSPO Dome) dengan performer Metahuman. Pengujian performa dilakukan menggunakan perangkat PC high-end, dengan durasi 85 detik per sesi, dan pengukuran menggunakan aplikasi FPS Monitor. Hasil pengujian menunjukkan bahwa pada environment konser, kamera fixed mengalami penurunan performa signifikan dengan FPS minimum mencapai 23 dan rata-rata sekitar 33 FPS, terutama saat jumlah kamera idle meningkat. Sebaliknya, kamera orbit dan spectator menunjukkan performa yang lebih stabil, dengan rata-rata FPS di atas 50. Sistem tetap kompatibel dengan Level Sequence dan mendukung override kamera sinematik secara real-time tanpa mengganggu animasi performer atau alur konser. Kesimpulan dari penelitian ini menunjukkan bahwa sistem kamera 360° yang dikembangkan telah berhasil memenuhi tujuan dengan struktur kontrol yang fleksibel dan integrasi yang stabil di lingkungan kompleks. Untuk penelitian selanjutnya, disarankan eksplorasi optimasi lintas perangkat, efisiensi Scene Capture, serta penerapan pada skenario konser virtual interaktif atau siaran langsung berbasis jaringan.
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This study aims to design and implement a 360° camera system with dynamic view control in the context of a digital twin for a music concert using Unreal Engine 5. The developed system integrates four types of cameras, fixed, orbit, spectator, and cinematic that can be dynamically controlled by the user via keyboard input or an in-world terminal interface. The fixed cameras were built using SceneCaptureComponent2D and support multiple control modes (idle, manual, and follow target), while the other cameras use Unreal Engine's standard camera components. The development methodology includes integrating the camera system into two environments: the Third Person Template and a full Concert Environment (KSPO Dome) with a Metahuman performer. Performance testing was conducted on a high-end PC using 85-second sessions per mode, with FPS data monitored via the FPS Monitor application. Results show that in the concert environment, the fixed cameras experienced significant performance degradation, with minimum FPS reaching 23 and an average around 33 FPS, particularly when the number of idle cameras increased. In contrast, the orbit and spectator cameras delivered more stable performance, maintaining average FPS above 50. The system remained compatible with Level Sequence playback and allowed real-time cinematic override without disrupting the performer animation or overall concert flow. In conclusion, the developed 360° camera system successfully meets the research objectives, offering flexible control and stable integration even in visually complex environments. Future research is encouraged to explore device-level optimization, more efficient Scene Capture configurations, and application in interactive or networked live concert broadcasts.

Item Type: Thesis (Other)
Uncontrolled Keywords: Camera 360°, Unreal Engine 5, Scene Capture, Digital Twin, Music Concert, Kamera 360°, Digital Twin, Konser Musik
Subjects: T Technology > T Technology (General)
Divisions: Faculty of Intelligent Electrical and Informatics Technology (ELECTICS) > Computer Engineering > 90243-(S1) Undergraduate Thesis
Depositing User: Arsenius Audley Wahyu Djatmiko
Date Deposited: 31 Jul 2025 08:32
Last Modified: 31 Jul 2025 08:32
URI: http://repository.its.ac.id/id/eprint/125166

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