Syamsuddin, Muchammad Chanif (2017) Desain Mainan Edukasi dengan Eksplorasi Join Mekanis Kaki. Undergraduate thesis, Institut Teknologi Sepuluh Nopember.
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Abstract
Join mekanis kaki adalah sekumpulan poros dan lengan dengan ukuran terskala yang dapat mengubah input rotasi menjadi elips seperti gerak langkah kaki hewan. Selama ini join mekanis kaki hanya dimanfaatkan sebagai studi. Join kaki tersebut belum banyak diaplikan pada produk pakai. Padahal potensi edukasi join mekanis tersebut cukup besar dalam membuka ruang imajinasi mekanika pada masyarakat Indonesia. Join mekanis kaki dapat dikembangkan menjadi berbagai macam kaki binatang, dimulai dari binatang mamalia, atau semua hewan yang hidup di darat hingga amfibi, air dan udara. Kemudian hasil dari kaki-kaki tersebut dapat dijadikan sebagai mainan replika binatang yang dapat berjalan atau bahkan di kemudikan.
Untuk mewujudkan gagasan tersebut, diperlukan beberapa percobaan dan analisis. Percobaan meliputi variabel dan prinsip join mekanika, struktur untuk menahan beban, sistem transmisi, dan sistem kemudi. Sedangkan analisis-analisis yang diperlukan adalah analisis terkait pasar, meliputi peluang pasar, target konsumer, target user, dan market position.
Pada akhir penelitian ditemukan sistem-sistem aplikasi variabel mekanika meliputi, prinsip dasar join mekanika, struktur, steering, dan dan transmisi yang dapat mendukung utilitas mainan binatang sebagai sarana edukasi bagi anak-anak terkait pengetahuan mekanika dan keterampilan-keterampilan mereka yang berhubungan dengan mainan tersebut, diantaranya kognitif, motorik (halus), sosial dan emosi.
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The join leg mechanism is a set of shafts and sleeves of scalable size that can
turn rotational inputs into ellipses such as animal footsteps. During this time the join leg
mechanism is only
used as a study. Join the foot has not been widely applied to wear
products. Whereas the potential of mechanism joining education is big enough in opening
the space of mechanical imagination in Indonesian society. Join leg mechanism can be
developed into a
variety of animal legs, starting from mammals, or all animals that live on
land to amphibians, water and air. Then the results of these legs can be used as an animal
replica toy that can run or even in driving.
According t
o realize the idea, it takes som
e experimentation and analysis.
Experiments include mechanical joining variables and principles, load
-
bearing structures,
transmission systems, and steering systems. While the necessary analyzes are market
related analysis, including market opportunity, co
nsumer target, user target, and market
position.
At the end of the study, mechanical variable application systems were found,
the basic principles of mechanical joining, structure, steering, and and transmission that
could support animal toy utilities as
educational tools for children related to mechanical
knowledge and skills related to the toy , Including cognitive, motor (smooth), social and
emotional.
Item Type: | Thesis (Undergraduate) |
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Additional Information: | RSDP 745.592 Sya d |
Uncontrolled Keywords: | Join mekanis kaki, mainan edukasi, mainan binatang, Join leg mechanism, educational toys, animal toys |
Subjects: | N Fine Arts > NB Sculpture N Fine Arts > NX Arts in general T Technology > TJ Mechanical engineering and machinery T Technology > TJ Mechanical engineering and machinery > TJ164 Power plants--Design and construction T Technology > TT Handicrafts Arts and crafts |
Divisions: | Faculty of Civil Engineering and Planning > Industrial Design Product |
Depositing User: | Syamsuddin Muchammad Chanif |
Date Deposited: | 24 Nov 2017 07:45 |
Last Modified: | 24 Nov 2017 07:45 |
URI: | http://repository.its.ac.id/id/eprint/48419 |
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