Lifelong Learning at the National Museum of Indonesia: A Place of ICT-based Information Management

Putri, Gana Royana and Kartika, SNLAS and Qomariyah, Astutik Nur (2015) Lifelong Learning at the National Museum of Indonesia: A Place of ICT-based Information Management. Proceedings on the International Conference of Information Science (ICIS) 2015, SHAH ALAM. pp. 234-304. ISSN 978-983-3286-02-7

[thumbnail of Astutik Nur Qomariyah.pdf]
Preview
Text
Astutik Nur Qomariyah.pdf - Published Version

Download (1MB) | Preview

Abstract

The Museum is one of the information institutions in charge of providing information services throughout lifelong learning for the public. The museum utilization by community requires continuous study to fulfill the role of the museum in the middle of the massive information and communication technology (ICT) development, in order not crushed by the increasingly sophisticated era and left behind. One of thinking is about the effort of information dissemination that contained in the museum collection as a challenge to "sell" the inanimate object with the same story. National Museum of Indonesia is the only museum in the continent Asia and Europe first teamed up with google, a daring break through and in collaboration with the sophistication of google technology wouldthrough the work simulated virtual panorama "Art Project"and "Indoor Street View‖. This innovation became the primary research focus in order to know the packaging the lifelong learning education programs of the museum through the frame of the information and communication technology. Data collection is carried out by a qualitative approach, i.e., indepth interview, observation, and seminars as primary data, and also secondary data documentation as well as to get more complete and accurate data. Some stakeholders who became the informant include visitors, their colleagues, the promotion and education department, the head of the Indonesian national museum, and the Republic of Indonesia representatives - Commission X (DPR, Komisi X). The data findings then analyzed, and yield conclusion that the person who manages the museum sued not just to act how to retain visitors, but also to maximize the visit value (visitor lifetime value) at both the of virtual or physical environment.

Item Type: Article
Additional Information: 005.3 Put l
Uncontrolled Keywords: Lifelong learning, National Museum Of Indonesia, Museum Virtual, Dissemination of Information
Subjects: T Technology > T Technology (General) > T58.6 Management information systems
Divisions: Institut Teknologi Sepuluh Nopember
Depositing User: ansi aflacha
Date Deposited: 12 Sep 2018 06:58
Last Modified: 26 Dec 2020 08:18
URI: http://repository.its.ac.id/id/eprint/59620

Actions (login required)

View Item View Item