Pergerakan kelompok NPC menuju target berbasis artificial fish swarm algorithm

Safril, Deny (2015) Pergerakan kelompok NPC menuju target berbasis artificial fish swarm algorithm. Masters thesis, Institut Teknologi Sepuluh Nopember.

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Abstract

Saat ini game RTS merupakan game yang paling diminati untuk dimainkan. Penelitian ini merupakan penelitian untuk membuat simulasi pergerakan kelompok NPC yang mampu mengatasi keterbatasan jangkaun visual agen mendeteksi atau mengetahui target yang dituju. Agen otonom bergerak secara acak untuk sampai menemukan target. Pada saat bergerak menuju target NPC dirancang bergerak kearah jangkauan visual yang dipunyai dengan step yang dipunyainya sehingga dapat menemukan targetnya, namun tetap memperhitungkan posisi NPC lain agar tidak terjadi tabrakan dan harus mampu menghindari halangan. Artificial Fish Swarm Algorithm dipilih dalam penelitian ini karena meniru konsep dari jangkauan visual dari ikan yang terbatas ketika bergerak dalam mencari makanan di sekitar lingkungan hidupnya. ==================================================================================================== Currently RTS games is the most attractive game to play. This research is to create a simulation of the movement of groups of NPCs are able to overcome the limitations of visual range agents detect or know the intended target. Autonomous agents move randomly for up to find the target. At the time of moving towards the target NPC is designed to move towards the visual range that belongs to the step that belongs to so that it can find its target, while still taking into account the position of the other NPC in order to avoid collisions and to be able to avoid obstacles. Artificial Fish Swarm Algorithm chosen in this study because it mimics the concept of visual range of fish is limited when the move in search of food in the surrounding environment.

Item Type: Thesis (Masters)
Additional Information: RTE 006.678 Saf p
Uncontrolled Keywords: agen otonom, NPC, jangkuan visual, step, artificial fish swarm algorithm ================================================================================================== autonomous agents, NPC, visual range, step, artificial fish swarm algorithm
Subjects: Q Science > QA Mathematics > QA336 Artificial Intelligence
Divisions: Faculty of Electrical Technology > Electrical Engineering > (S2) Master Theses
Depositing User: - Taufiq Rahmanu
Date Deposited: 02 Apr 2019 02:52
Last Modified: 02 Apr 2019 02:52
URI: http://repository.its.ac.id/id/eprint/62675

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