Fluida Kolam Interaksi Air

Pureta, Raihan Haitsam Jatmika (2019) Fluida Kolam Interaksi Air. Other thesis, Institut Teknologi Sepuluh Nopember.

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Abstract

Interaksi manusia dengan air dapat terwujud dalam berbagai bentuk, Interaksi aural, Interaksi visual ataupun Interaksi fisik yang lebih intens terjadi. Ragam interaksi air terhadap manusia dapat membentuk berbagai presepsi yang bergantung pada bagaimana air tersebut dipresentasikan melalui Arsitektur. Kerja sama air dan arsitektur dapat meningkatkan interaksi antara keduanya. Pada Waterpark, Air yang merupakan komoditas utama dari arsitektur ini dapat dimanfaatkan potensinya dengan mengeksplor kemungkinan dari karakter air. Peran Slides/Attractions furniture sebagai penyedia eksperiens air dapat tereduksi dengan melibatkan langsung arsitektur. Tujuan untuk memenuhi kebutuhan sensasional pada pengunjung dapat kembali terarah tertuju pada air, tidak lagi bergeser pada Slides/Attractions furniture. Ruang yang Kontinyu dapat membentuk ruang gerak yang dinamis pada pengunjung Waterpark. Explorasi mengenai bagaimana interaksi terjadi dan cara mencapai interaksi dilakukan guna mengembangkan ‘Arsitektur Air’ tercipta. Interaksi antar keduanya dibagi menjadi tiga jenis yakni interaksi fisik, non fisik dan fisik tidak langsung. Tiga jenis interaksi tersebut menjadi pertimbangan pembentukan program ruang yang dibutuhkan. Rancangan ini selanjutnya memberikan bukti posibilitas arsitektur dalam mengimbangi potensi interaksi Air dan Manusia melalui sirkulasi gerak yang dinamis.
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Human interaction with water can manifest in various forms, aural interactions, visual interactions or more intense physical interactions occur. The variety of water interactions with humans can form various perceptions that depend on how water is presented through Architecture. Water cooperation and architecture can increase the interaction between the two. On Waterpark, Water which is the main commodity of this architecture can be exploited by its potential by exploring the possibilities of water character. The Slides / Attractions furniture role as a provider of water experiments can be reduced by directly involving architecture. The aim to meet sensational needs for visitors can be directed towards water, no longer shifting to the Slides / Attractions furniture. Continuous space can form a dynamic space for visitors to the Waterpark. Exploration of how interactions occur and how to achieve interactions is done to develop the 'Water Architecture' created. Interactions between the two are divided into three types, namely physical, non-physical and indirect physical interactions. The three types of interactions are considered as the formation of the required space program. This design further provides evidence of architectural reliability in offsetting the potential of Water and Human interactions through dynamic circulation of motion.

Item Type: Thesis (Other)
Additional Information: RSA 797 Pur f-1 2019
Uncontrolled Keywords: Air Waterpark Interaksi
Subjects: N Fine Arts > NA Architecture
N Fine Arts > NA Architecture > NA9053 City planning
Divisions: Faculty of Civil, Planning, and Geo Engineering (CIVPLAN) > Architecture > 23201-(S1) Undergraduate Thesis
Depositing User: Pureta Raihan Haitsam Jatmika
Date Deposited: 05 Aug 2026 08:03
Last Modified: 05 Aug 2026 08:03
URI: http://repository.its.ac.id/id/eprint/69263

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