Manggala, Muhammad Ghozie (2016) Mixed Reality Menggunakan Google Carboard Untuk Penataan Ruangan Dengan Obyek Tiga Dimensi. Undergraduate thesis, Institut Teknologi Sepuluh Nopember.
Preview |
Text
5112100093-Undergraduate_Thesis.pdf - Accepted Version Download (6MB) | Preview |
Abstract
mebel atau furniture merupakan perlengkapan rumah yang mencakup semua barang yang biasa ditemukan di dalam rumah seperti kursi meja lemari dan lain sebagainya.
penataan ruangan dengan cara konvensional membutuhkan tenaga yang lebih banyak karena harus melepas pasang benda yang ada.
penataan ruangan dengan teknologi komputer dirasa masih memiliki keterbatasan seperti lingkungan yang kurang nyata, interaksi antara obyek dan manusia dan lain sebagainya.
========================================================================================
Meubel or furniture is house objects that we usually seen in our home like chairs tables cupboards and others.
conventional room arrangement needs more energy because theirs users need to plug and unplug the house objects.
room arrangement with computer technology still having more limitation like their reality less environment human computer
interaction and many others
Item Type: | Thesis (Undergraduate) |
---|---|
Additional Information: | RSIf 004.019 Man m |
Uncontrolled Keywords: | Penataan ruangan; virtual reality; augmented reality; mixed reality; unity google carboard SDK; android |
Subjects: | G Geography. Anthropology. Recreation > GA Mathematical geography. Cartography > GA139 Digital Elevation Model (computer program) |
Divisions: | Faculty of Information Technology > Informatics Engineering > 55201-(S1) Undergraduate Thesis |
Depositing User: | ansi aflacha |
Date Deposited: | 03 Jun 2020 07:25 |
Last Modified: | 04 Jun 2020 05:28 |
URI: | http://repository.its.ac.id/id/eprint/76083 |
Actions (login required)
View Item |