Desain Playground Indoor Modular di Rumah dengan Adaptasi Metode Montessori untuk Anak Usia 2 – 4 Tahun

Salsabila, Naufa (2023) Desain Playground Indoor Modular di Rumah dengan Adaptasi Metode Montessori untuk Anak Usia 2 – 4 Tahun. Other thesis, Institut Teknologi Sepuluh Nopember.

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Abstract

Berangkat dari permasalahan akan bermain adalah esensial untuk pertumbuhan saraf motorik, sensorik dan perkembangan kecerdasan intelektualnya. Untuk bermain anak-anak membutuhkan media seperti mainan. Salah satu mainan yang dapat mengembangkan saraf motorik dan sensorik adalah playground. Sedangkan anak dengan usia prasekolah (2 – 4 tahun) tidak mendapatkan akses untuk bermain di playground satu-satunya playground yang didapat jika orangtua membeli playground indoor.. Metode Montessori adalah metode yang paling efektif digunakan sebagai metode pembelajaran, sementara mainan dengan metode Montessori masih sulit ditemukan di Indonesia karena produksinya dari luar negeri. Playground perancangan adalah playground yang menerapkan metode Montessori untuk perkembangan kognitifnya. Keterbatasan lahan di Indonesia sekarang juga menjadi perhatian khusus untuk keluarga kecil yang memiliki anak usia prasekolah (2 – 4 tahun). Dengan ruang yang semakin menyempit dapat berpengaruh terhadap perkembangan anak. Penulis menemukan peluang pengembangan playground indoor di rumah untuk anak prasekolah usia 2 – 4 tahun dengan adaptasi metode Montessori. Pengumpulan data dilakukan dengan melakukan metode in-depth interview, shadowing, studi literatur dan komparasi produk eksisting yang menghasilkan affinity diagram, CJM berdasarkan kebutuhan user. Pengembangan desain dilakukan dari brainstorming, benchmarking, dan modelling yang diuji melalui usability testing. Tahapan diatas kemudian menghasilkan konsep produk berupa playground indoor modular di rumah dengan adaptasi metode Montessori untuk merangsang kecerdasan intelektual dan akomodasi wahana bermain anak usia prasekolah atau 2 – 4 tahun.
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Departing from the problem of playing is essential for the growth of motor, sensory nerves and the development of intellectual intelligence. To play children need media such as toys. One of the toys that can develop motor and sensory nerves is a playground. Whereas children with preschool age (2 – 4 years) do not get access to play on the playground. The only playground they get just because parents buy an indoor playground. The Montessori method is the most effective method used than other learning method, while toys with the Montessori method are still difficult to found in Indonesia because the production usually is import from abroad. The design of playground is a playground that applies the Montessori method for the cognitive development. Limited land in Indonesia is now also a special concern for small families with preschool children (2 – 4 years) which is can affect the development of children. Author found opportunities to develop indoor playgrounds at home for pre-schoolers aged 2-4 years with an adaptation of the Montessori method. Data collection was carried out using in-depth interviews, shadowing, literature studies and comparisons of existing products to produce affinity diagrams, CJM based on user needs. Design development is carried out from brainstorming, benchmarking, and modelling which is tested through usability testing. The steps above then produce a product concept in the form of a modular indoor playground at home with an adaptation of the Montessori method to stimulate intellectual intelligence and accommodation for pre-schoolers (2-4 year old).

Item Type: Thesis (Other)
Uncontrolled Keywords: Playground, Modular, Montessori, Learning Method, Wahana Bermain, Modular, Montessori, Metode Pembelajaran
Subjects: T Technology > TS Manufactures > TS171 Product design
Divisions: Faculty of Creative Design and Digital Business (CREABIZ) > Product Design > 90231-(S1) Undergraduate Thesis
Depositing User: Naufa Salsabila
Date Deposited: 10 Feb 2023 20:40
Last Modified: 10 Feb 2023 20:40
URI: http://repository.its.ac.id/id/eprint/96730

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