Implementasi Filter Rekonstruksi untuk Menghasilkan Efek Motion Blur pada Game Engine Urho3D

Syihab, Yusuf Umar Ibnu (2015) Implementasi Filter Rekonstruksi untuk Menghasilkan Efek Motion Blur pada Game Engine Urho3D. Undergraduate thesis, Institut Teknologi Sepuluh Nopember.

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Abstract

Motion blur merupakan salah satu efek kamera yang muncul
dikarenakan adanya waktu exposure kamera. Efek visual ini
biasa disimulasikan pada film dan game untuk menambah kesan
realistis.
Beberapa tahun terakhir ini, motion blur mulai umum
tersedia pada game engine modern. Sayangnya karena berbagai
keterbatasan, beberapa game engine open source masih belum
menyediakan motion blur, salah satunya Urho3D. Tugas akhir ini
mencoba mengimplementasi filter rekonstruksi untuk membuat
efeke motion blur pada Urho3D. Filter rekonstruksi merupakan
algoritma gather yang menyimulasikan efek motion blur secara
realtime.
Dari hasil implementasi di tugas akhir ini menunjukkan
filter rekonstruksi membutuhkan fine-tuning parameter untuk
menghasilkan hasil yang cocok untuk situasi scene dan target
hardware.
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Motion blur is a visual effect caused by natural camera
exposure time. This kind of effect is common used in film and
video games to achieve more realistic pictures.
Recently, motion blur is common effect integrated on many
modern game engine. Unfortunately, because of limited developer
time and power, it still uncommon to see motion blur implemented
on open source game engine, one of them is Urho3D. This final
project will try to implement reconstruction filter to achieve
motion blur effect on Urho3D. Reconstruction filter is an gather
algorithm to simulate plausible motion blur in realtime.
This final project implementation resulting the need of finetuning parameter to achieve better motion blur effect to suit
specific scene and target hardware.

Item Type: Thesis (Undergraduate)
Additional Information: RSIf 006.42 Syi i
Uncontrolled Keywords: motion blur, realtime, game engine, open source, Urho3D.
Subjects: T Technology > T Technology (General)
T Technology > TA Engineering (General). Civil engineering (General) > TA1637 Image processing--Digital techniques
Depositing User: Mr. Fandika aqsa
Date Deposited: 14 Jul 2017 07:37
Last Modified: 14 Jul 2017 07:37
URI: http://repository.its.ac.id/id/eprint/42180

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