Azhari, Alfian Maulana (2016) 3d Multiplayer Ar Fighting Game Dengan Kontrol Pergerakan Kamera. Undergraduate thesis, Institut Teknologi Sepuluh Nopember.
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Abstract
Dewasa ini, game merupakan hal yang tidak bisa
dipisahkan dari kehidupan manusia, baik yang berusia muda,
remaja, maupun tua. Game dapat ditemui dalam banyak
platform, seperti desktop maupun mobile. Bahkan, jenisnya pun
bermacam-macam.
Kebanyakan game selalu mengedepankan unsur adiktif
tetapi membuat pemain terlalu santai karena pemain dapat
bermain hanya dengan duduk dan memegang perangkat yang
bersangkutan sehingga membuat pemain kurang bergerak. Selain
itu, kebanyakan game juga hanya menggunakan layar monitor
standar sebagai media interaksi dengan pemain sehingga
membuat pemain kurang menghiraukan lingkungan sekitar.
Dalam Tugas Akhir ini, dibangun suatu game yang bergenre
fighting yang dikombinasikan dengan teknologi Augmented
Reality (AR). Game ini dijalankan pada perangkat mobile dengan
sistem operasi Android agar dapat dimainkan dengan lebih
fleksibel. Tujuan utama dari game ini adalah untuk meningkatkan
kemampuan pemain dalam hal berpikir taktis, tingkat interaksi
antara pemain, sistem, dan lingkungan sekitar dengan
penggunaan marker pada fitur AR, serta gerakan tubuh pemain
dengan fitur Motion Gaming.
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Nowadays, game is a thing which cannot be separated
from human’s life, from the child, teenager, and old. Game can be
met in various platforms, such as Desktop and Mobile. Also, there
are a lot of genres.
Most games always feature addictive material but they
make the player’s body too relax because the player can play
only by sitting down and holding the device so that makes the
player move less. Furthermore, most games only use standard
monitor screen as the interaction media with the players so that
makes the players pay less attention to their surrounding.
In this Final Project, a fighting genre game which is
combined with the Augmented Reality (AR) will be built. This
game runs on mobile device with Android operating system on it
so it can be played in a more flexible way. The main goal of this
game is to improve the player skill at tactical thinking and the
interaction rate between players, system, and the surrounding
environments by using marker in the AR feature.
Item Type: | Thesis (Undergraduate) |
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Additional Information: | RSIf 005.3 Azh t |
Uncontrolled Keywords: | Unity, Augmented Reality (AR), Perangkat Mobile, Sistem Operasi Android, Fighting Genre, AR Marker, Motion Gaming. |
Subjects: | G Geography. Anthropology. Recreation > GV Recreation Leisure > GV1469.2 Computer games |
Divisions: | Faculty of Information Technology > Informatics Engineering > 55201-(S1) Undergraduate Thesis |
Depositing User: | Mr. Tondo Indra Nyata |
Date Deposited: | 04 Oct 2017 06:30 |
Last Modified: | 26 Dec 2018 06:43 |
URI: | http://repository.its.ac.id/id/eprint/48914 |
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