Implementasi Kecerdasan Buatan Pada Game EEL JOE Menggunakan Algoritma A

Rizana, Hafieludin Yusuf (2016) Implementasi Kecerdasan Buatan Pada Game EEL JOE Menggunakan Algoritma A. Undergraduate thesis, Institut Teknologi Sepuluh Nopember.

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Abstract

Game merupakan aplikasi yang sangat pesat perkembangannya saat ini. Perkembangan game tidak hanya pada desktop game namun juga telah merambah ke mobile game. Pada perkembanganya, game dituntut untuk bisa memberikan kesenangan dan tantangan jika dimainkan oleh satu orang. Hal inilah yang menyebabkan lahirnya komputer lawan(bot) pada game yang menggunakan kecerdasan buatan (AI). Penggunaan kecerdasan buatan sering ditemui pada game, khususnya dalam game bergenre arcade maze. Hal ini dikarenakan dalam game jenis ini, pemain dituntut untuk mengumpulkan items di dalam maze sementara pemain menghindar dari kejaran bot. kecerdasan buatan digunakan untuk membantu bot dalam mencari jarak terpendek ke posisi pemain di dalam maze. Dengan digunakannya AI, diharapkan kesenangan dan tantangan yang dihadapi pemain saat bermain game lebih besar . Eel Joe adalah sebuah game arcade maze yang dikembangkan dan mengandung kecerdasan buatan didalamnya. Game ini menerapkan algoritma A* sebagai kecerdasan buatan terhadap bot.
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Game is application with a rapid development nowadays. The development of the game is not only on desktop games but also has penetrated into the mobile games. In its development, game is required to be able to give pleasure and a challenge if played by one person. This is what causes the birth of enemy bot that uses artificial intelligence (AI). The use of artificial intelligence is often encountered in the game, especially in the genre of arcade maze game. This is because in this type of game, players are required to collect the items in the maze while the player have to escape from Bot. artificial intelligence is used to assist Bot in finding the shortest distance to the position of the player in the maze. With the use of AI, the expected pleasures and challenges faced by the players during game become bigger. Eel Joe is an arcade maze game that was developed and contained artificial intelligence. This game applies the A* algorithm as the artificial intelligence of the Bot.

Item Type: Thesis (Undergraduate)
Additional Information: RSIf 794.815 26 Riz i
Uncontrolled Keywords: Kecerdasan buatan; algoritma A; arcade maze; bot
Subjects: G Geography. Anthropology. Recreation > GV Recreation Leisure > GV1469.2 Computer games
Divisions: Faculty of Information Technology > Informatics Engineering > 55201-(S1) Undergraduate Thesis
Depositing User: ansi aflacha
Date Deposited: 04 Jun 2020 05:34
Last Modified: 04 Jun 2020 05:34
URI: http://repository.its.ac.id/id/eprint/76094

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