Ezananda, Jody Muhammad (2020) The Application of Virtual Reality Technology For Inspection Training In Compliance With Maritime Labour Convention, 2006. Other thesis, Institut Teknologi Sepuluh Nopember.
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Abstract
One of the developments in the maritime sector include applications of advanced computer graphics technology. Ranging from marketing and design over manufacturing support to familiarization, training and maintenance assistance for marine survey, there is no phase in the lifecycle of a ship or seaborne structure that would not profit from 3D modelling, simulation, virtual/augmented reality or computer vision. Applications of Virtual Reality (VR) have and continue to increase over the last couple of years. This trend is expected to continue in the future with the advancement of technology in areas like computer graphics, computer vision, controls, image processing and other technology-affiliated components. VR has found vast applications in many fields due to its characteristics and the benefits it provides in solving complex real-world problems. Therefore, the use of Virtual Reality as a means of education is felt necessary to support the sustainability of the maritime industry, as well as empowering human and economic resources in it. In this case, what will be used as research material specifically is the application of Virtual Reality technology as a means of education and inspection regarding the 2006’s Maritime Labour Convention, which is one of the mandatory (statutory) aspects that becomes a checklist in the building and operation of a ship. The study utilizes an actual container ship MV. Meratus Benoa and its compartments to become objects of reference for the making of ship virtual environment. The process of the creation is to convert real objects into 3D assets using Blender software, and later develop it into a whole package of virtual reality application which is developed using Unity software. Based on the user assessment, that involves around 10 respondents (7 of which are marine students or trainee) it can be concluded that this Virtual Reality Application for MLC, 2006 Inspection Training has scored 331 out of 400 which is in the excellent category.
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Salah satu perkembangan di bidang kelautan antara lain penerapan teknologi grafik komputer yang canggih. Mulai dari pemasaran dan desain melalui dukungan manufaktur hingga pengenalan, pelatihan, dan bantuan pemeliharaan untuk survei kelautan, tidak ada fase dalam siklus hidup kapal atau struktur pelayaran yang tidak akan mendapat keuntungan dari pemodelan 3D, simulasi, realitas virtual / augmented atau visi komputer. Aplikasi Virtual Reality (VR) telah dan terus meningkat selama beberapa tahun terakhir. VR telah menemukan aplikasi yang luas di banyak bidang karena karakteristiknya dan manfaat yang diberikannya dalam memecahkan masalah dunia nyata yang kompleks. Oleh karena itu, pemanfaatan Virtual Reality sebagai sarana edukasi dirasa perlu untuk mendukung keberlangsungan industri maritim, serta pemberdayaan sumber daya manusia dan ekonomi di dalamnya. Dalam hal ini, yang akan dijadikan sebagai bahan penelitian secara spesifik adalah penerapan teknologi Virtual Reality sebagai sarana edukasi dan inspeksi terkait Konvensi Perburuhan Maritim tahun 2006 yang merupakan salah satu aspek wajib (regulasi / aturan) yang menjadi checklist di dalam perancangan dan pengoperasian kapal. Studi ini didasarkan pada kapal kontainer nyata yaitu MV. Meratus Benoa beserta kompartemen-kompartemennya yang menjadi objek acuan dalam pembuatan lingkungan virtual kapal. Proses pembuatannya adalah mengubah objek nyata menjadi aset 3D menggunakan software Blender, kemudian mengembangkannya menjadi satu paket aplikasi virtual reality yang dikembangkan menggunakan software Unity. Berdasarkan penilaian pengguna yang melibatkan sekitar 10 responden (7 di antaranya adalah mahasiswa atau peserta pelatihan kelautan) dapat disimpulkan bahwa Aplikasi Virtual Reality untuk MLC Pelatihan Inspeksi 2006 ini mendapatkan skor 331 dari 400 yang berada pada kategori sangat baik.
Item Type: | Thesis (Other) |
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Uncontrolled Keywords: | Virtual Reality, Inspection Training, Maritime Labour Convention 2006, Ship Crew, Ship Accommodation and Facilities, 3D Modelling |
Subjects: | L Education > LB Theory and practice of education > LB1044.87 Internet in education (e-learning). Virtual reality in education. V Naval Science > VC Naval Maintenance V Naval Science > VM Naval architecture. Shipbuilding. Marine engineering > VM297 Ships Designs and drawings |
Divisions: | Faculty of Marine Technology (MARTECH) > Marine Engineering > 36202-(S1) Undergraduate Thesis |
Depositing User: | Jody Muhammad Ezananda |
Date Deposited: | 23 Aug 2020 03:40 |
Last Modified: | 24 Nov 2023 07:54 |
URI: | http://repository.its.ac.id/id/eprint/80254 |
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