Fitrado, Donny (2021) Rancang Bangun Modul Materi Pada Sistem Pembelajaran Berbasis Permainan “GeoMyITS” Untuk Pelajaran Geometri Matematika Kelas 4 SD Menggunakan Unity. Undergraduate thesis, Institut Teknologi Sepuluh Nopember.
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Abstract
Geometri adalah cabang Matematika yang diajarkan dengan tujuan agar siswa dapat memahami sifat-sifat dan hubungan antar unsur geometri serta dapat mendorong siswa untuk dapat berpikir secara kritis dan memecahkan masalah dalam kehidupan sehari-hari.
Di era pandemi COVID-19, berbagai cara telah dilakukan untuk memfasilitasi kegiatan pembelajaran jarak jauh. Namun, kegiatan pembelajaran justru membuat para siswa jenuh dan kehilangan semangat. Dengan pembelajaran jarak jauh, guru kesulitan untuk memberikan supervisi atau pengawasan khusus yang biasa dilakukan di pembelajaran tatap muka. Alhasil, siswa sulit untuk memahami materi yang disampaikan oleh guru di setiap pertemuan.
Maka dari itu, permainan GeoMyITS diusulkan sebagai solusi dari permasalahan di atas. Aplikasi permainan ini berbasis Windows dan dapat diakses di semua desktop dengan sistem operasi Windows. Sehingga, materi Geometri Matematika dapat disampaikan ke siswa secara jelas. Selain itu, pada permainan ini juga mengandung soal sebagai evaluasi bagi para siswa kelas 4 SD dalam topik Geometri Matematika.
Tugas Akhir ini berhasil mengimplementasikan sebuah permainan yang dapat memberikan materi Geometri Matematika yang mudah dipahami dan membantu guru SDN Muhammadiyah 26 Surabaya untuk mengevaluasi kemampuan setiap siswa dalam topik Geometri Matematika kelas 4 SD. Konten pada permainan ini dapat dijadikan acuan sebagai pembelajaran jarak jauh yang menyenangkan bagi para siswa kelas 4 SD di era pandemi COVID-19.
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Geometry is a topic of Mathematics that is taught with the aim that students can understand the properties and relationships between geometric elements and can encourage students to think critically and solve problems in everyday life.
In the era of the COVID-19 pandemic, various ways have been carried out to facilitate online learning activities. However, learning activities actually make the students bored and lose enthusiasm. With online learning, teachers find it difficult to provide special supervision or supervision that is usually done in face-to-face learning. As a result, students find it difficult to understand the material presented by the teacher at each meeting.
Therefore, the GeoMyITS game is proposed as a solution to the problems above. This game application is based on Windows and can be accessed on desktop with the Windows operating system. Thus, Mathematical Geometry lesson can be conveyed to students clearly. In addition, this game also contains questions as evaluations for 4th grade elementary school students on the topic of Mathematical Geometry.
This Final Project has succeeded in implementing a game that can provide easy-to-understand Mathematics Geometry lesson and help teachers at SDN Muhammadiyah 26 Surabaya to evaluate the ability of each student in the topic of Mathematics Geometry for grade 4 SD. The content in this game can be used as a reference as an online learning for 4th grade elementary school students in the COVID-19 pandemic era.
Item Type: | Thesis (Undergraduate) |
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Uncontrolled Keywords: | GeoMyITS, Geometry Mathematics, Learning Systems, Geometri Matematika, Sistem Pembelajaran, Unity |
Subjects: | L Education > LB Theory and practice of education > LB1029.S53 Educational games. Simulation methods |
Divisions: | Faculty of Intelligent Electrical and Informatics Technology (ELECTICS) > Informatics Engineering > 55201-(S1) Undergraduate Thesis |
Depositing User: | Donny Fitrado |
Date Deposited: | 15 Aug 2021 09:42 |
Last Modified: | 02 Sep 2021 17:55 |
URI: | http://repository.its.ac.id/id/eprint/86854 |
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