Perancangan Desain Karakter dan Environment Untuk Serial Animasi 2D “Puyu to The Rescue” Dengan Mengadaptasi Biota Laut

Hermanudin, Danika Clarafitri (2019) Perancangan Desain Karakter dan Environment Untuk Serial Animasi 2D “Puyu to The Rescue” Dengan Mengadaptasi Biota Laut. Other thesis, Institut Teknologi Sepuluh Nopember.

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Abstract

Animasi kini menjadi sarana yang sangat digemari oleh anak – anak. Tokoh karakter yang lucu dan jalan cerita yang menarik merupakan beberapa konten yang menjadikan animasi suatu daya tarik pada anak. Selain untuk hiburan, animasi dapat memberikan edukasi secara langsung maupun tidak langsung. Perancangan ini khusus untuk menciptakan desain karakter dan environment dalam serial animasi 2D berjudul “Puyu to The Rescue”. Serial animasi tersebut mengangkat isu lingkungan nusantara dimana menceritakan kehidupan biota laut dengan tujuan untuk mengenalkan keaneka ragaman hayati laut dan menyadarkan kondisi laut saat ini yang mengalami pencemaran. Perancangan ini menggunakan metode studi eksperimental, setiap bagian mempunyai metode tersendiri dalam menyusun referensi pada desain karakter dan environment. Rancangan karakter dan environment diadaptasi dari biota laut dengan konsep cerita yang menghibur serta unsur Nusantara diaplikasikan ke dalam environment. Pengumpulan data riset terbagi menjadi, kualitatif dengan pencarian sumber data statistik responden target audien, data primer berupa literatur-literatur ilmiah dan melakukan depth interview terhadap pakar animasi dan data sekunder berupa studi eksisting desain karakter dan environment berdasarkan film-film animasi yang bertemakan kehidupan hewan laut, studi literatur dan teori-teori terkait. Hasil perancangan desain karakter terbagi menjadi dua karakter yaitu mengadaptasi biota laut di Indonesia sebagai karakter utama dan sekuder, dengan tujuan mengenalkan keanekaragaman serta kekayaan hayati laut negeri ini dan mengadaptasi isu kehidupan biota laut yang sudah mulai tercemar sebagai karakter antagonis. Pada desain environment mengapatasi biota laut dengan memberi keunikan pada properti tertentu. Keseluruhan animasi ini akan dibangun sesuai untuk anak usia sekitar 6-8 tahun, sehingga akan dibawakan secara ringan dan mudah dipahami. Hasil akhir perancangan ini berupa video turntable 9 karakter terdiri dari 3 tokoh utama, sekunder, dan antagonis yang berisi deskripsi, eskpresi, dan gestur, serta environment secara keseluruhan dunia dalam animasi berdurasi kurang lebih 5 menit.
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An animation is now a very popular tool favored by children. Funny characters and interesting storylines are some content that makes animation an attraction to children. In addition to entertainment, animation can provide education directly or indirectly. This design is specifically for creating a character and environment designs for animated series 2D entitled "Puyu to The Rescue". The animated series raises the environmental issues of the Indonesian archipelago where it tells the life of marine biota to introduce marine biodiversity and make aware of the current conditions of the sea that are polluted. This design uses experimental study methods, each part has its method of compiling references to character designs and environments. The character design and environment are adapted from marine biota with entertaining story concepts and the Indonesian archipelago elements applied to the environment. The collection of research data is divided into qualitative research with the source of respondents' target audience data, primary data in the form of scientific literature and conducting depth interviews with animation experts (character design and environment design), and secondary data in the form of existing character and environment design based on animated films with the theme of marine animal life, study of literature and related theories. The character design is divided into two characters, by adapting marine biota in Indonesia as the main and secondary characters, to introduce the biodiversity and marine wealth of this country and adapting the issues of marine life that have begun to be polluted as antagonistic characters. In the design environment, by adapting marine biota by giving uniqueness to certain properties. The entire animation will be built according to children aged around 6-8 years so that it will be presented lightly and easily understood. The final result of this design is in the form of 9 character video turntables consisting of 3 main characters, secondary, and antagonist figures that contain descriptions, expressions, and activities of each character, and the whole world environment in the animation last approximately 5 minutes.

Item Type: Thesis (Other)
Uncontrolled Keywords: biota laut, desain karakter, environment, animasi 2D, serial animasi
Subjects: N Fine Arts > NC Drawing Design Illustration
Q Science > QH Biology > QH75 Nature conservation. Landscape protection. Biodiversity conservation. Endangered species and ecosystems (General). Habitat conservation. Ecosystem management. Conservation biology
Divisions: Faculty of Creative Design and Digital Business (CREABIZ) > Visual Communication Design > 90241-(S1) Undergraduate Thesis
Depositing User: Danika Clarafitri Hermanudin
Date Deposited: 10 Aug 2026 02:03
Last Modified: 10 Aug 2026 02:03
URI: http://repository.its.ac.id/id/eprint/70101

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