Hajar, Asyiah Udhiyah (2021) Perancangan Museum Zoologi Bogor Berbasis Teknologi dengan Konsep Fun Learning Education Bernuansa Modern. Undergraduate thesis, Institute Teknologi Sepuluh Nopember.
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Abstract
Perkembangan teknologi yang semakin pesat sudah menjadi penunjang dalam kehidupan sehari – hari. Salah satu perkembangan teknologi yang terjadi adalah dalam dunia Pendidikan, dimana media dari seperti e-book yang mudah didapat serta aplikasi pembelajaran lainnya yang menarik. Sehingga proses belajar terasa menyenangkan dan tidak membosankan. Belajar tidak hanya terjadi di dalam kelas namun, kegiatan belajar bisa dilakukan dimana saja dan kapan saja, contohnya seperti museum. Disini dapat terjadi proses belajar yaitu belajar mengenai sejarah, kesenian, ilmu pengetahuan dan lain sebagainya. Salah satunya adalah Museum Zoologi Bogor dimana pengunjung dapat mempelajari keanekaragaman fauna yang ada di Indonesia. Museum Zoologi Bogor yang terletak di Jl. Ir. H. Juanda, Kota Bogor merupakan salah satu tempat wisata tertua di Bogor, museum ini didirikan pada tahun 1894 dan memiliki banyak sekali koleksi pameran fauna.
Tugas akhir dengan judul “Perancangan Museum Zoologi Bogor Berbasis Teknologi Sebagai Sarana Edukasi dengan Konsep Fun Learning Education Bernuansa Modern” diterapkan untuk mendukung proses belajar yang menyenangkan di dalam museum secara optimal. Serta guna menajawab permasalahan yang ada. Pada perancangan ini menghadirkan teknologi sebagai penunjang sarana edukasi sehingga memudahkan aktivitas seperti membaca, mendengar dan mendapat informasi di museum.
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Accelerated technological development has been supporting our daily life. One of them is education media as we know it with an eBook. Nowadays it becomes affordable and accessible anytime and anywhere. Through the Process, it would become more interesting and not tedious. At the museum as we could get the learning process. And we could know more about history, arts, knowledge, and wisdom. The Bogor Zoology Museum is one of the places where a visitor could study the diversity of fauna in Indonesia. The museum is located at Ir. H. Juanda Street of Bogor City as the oldest sites educational in 1894 and has various fauna collections.
The Final Project titled Design Planning of Bogor Zoology Museum Based on Technology as Education Media with Modern and Fun Learning Concept applicated to support the optimal learning process in comfortable and fun ways. It also to solve the existing problems around as. In this planning, the project is used technology as a supporter of education media as it would be easier to read, hear, and get the information at the museum.
Item Type: | Thesis (Undergraduate) |
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Uncontrolled Keywords: | museum zoologi bogor, fun learning education, teknologi, Bogor Zoology Museum, fun learning education, technology |
Subjects: | A General Works > AM Museums (General). Collectors and collecting (General) A General Works > AM Museums (General). Collectors and collecting (General) N Fine Arts > NA Architecture N Fine Arts > NK Decorative arts Applied arts Decoration and ornament > NK2115 Interior decoration |
Divisions: | Faculty of Creative Design and Digital Business (CREABIZ) > Interior Design > 90221-(S1) Undergraduate Thesis |
Depositing User: | Asyiah Udhiyah Hajar |
Date Deposited: | 25 Aug 2021 04:29 |
Last Modified: | 25 Aug 2021 04:29 |
URI: | http://repository.its.ac.id/id/eprint/89551 |
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