Perancangan Game Damarwulan dengan Gaya Gambar Super Deformed

Larasati, Cynthia Bunga (2019) Perancangan Game Damarwulan dengan Gaya Gambar Super Deformed. Undergraduate thesis, Institut Teknologi Sepuluh Nopember.

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Abstract

Kisah Damarwulan adalah kisah yang sudah ada sejak dahulu dan banyak diadaptasi ke berbagai media, seperti Buku, Pementasan Drama, Wayang, Animasi, dan lain-lain. Saat ini cerita Damarwulan sudah mulai jarang terdengar dan beberapa generasi muda sekarang tidak tahu mengenai cerita tersebut.

Metode yang digunakan yaitu dengan penggalian data primer dan sekunder. Data primer didapatkan dengan melakukan wawancara dan kuisioner. Data sekunder didapat dengan mengkaji dari berbagai buku dan literatur yang ada serta studi eksisting. Tujuan penelitian ini adalah untuk mendapatkan sumber data yang kemudian diolah menjadi konten dalam perancangan game ini.

Hasil dari perancangan ini adalah sebuah game yang menceritakan tentang kisah Damarwulan yang dibawakan dengan gaya gambar Super Deformed sebagai upaya untuk mengenalkan kisah Damarwulan kepada target audiens.
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The story of Damarwulan is a story that has existed for a long time and has been adapted to various media, such as Books, Drama, Wayang, and Animations. This time the story of Damarwulan has begun to be rarely heard and some of young people do not know about the story.

The method used is by extracting primary and secondary data. Primary data is obtained by interviews and questionnaires. Secondary data is obtained by examining the various existing books and literature as well as existing studies. The purpose of this study is to obtain data sources which are then processed into content in designing this game.

The results of this design are a game that tells the story of the Damarwulan story that was presented in the Super Deformed style in an effort to introduce the Damarwulan story to the target audience.

Item Type: Thesis (Undergraduate)
Additional Information: RSDP 794.8 Lar p-1 2019
Uncontrolled Keywords: Game, Damarwulan, Super Deformed
Subjects: G Geography. Anthropology. Recreation > GV Recreation Leisure > GV1469.2 Computer games
N Fine Arts > N Visual arts (General) For photography, see TR
N Fine Arts > NX Arts in general
Divisions: Faculty of Creative Design and Digital Business (CREABIZ) > Product Design > 90231-(S1) Undergraduate Thesis
Depositing User: Cynthia Bunga Larasati
Date Deposited: 22 Apr 2022 06:52
Last Modified: 22 Apr 2022 06:52
URI: http://repository.its.ac.id/id/eprint/62445

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