Brianto, Billy (2024) Rancang Bangun Game Simulasi Penyajian Kuliner Tradisional Indonesia. Other thesis, Institut Teknologi Sepuluh Nopember.
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Abstract
Indonesia merupakan negara dengan kekayaan melimpah dan warisan kuliner tradisional yang sangat beragam. Pada zaman yang modern ini, makanan tradisional menjadi kurang umum sebab banyak orang menganggap makanan tradisional sebagai hidangan kuno dan mulai beralih pada gaya hidup kontemporer. Tugas Akhir ini bertujuan untuk melawan anggapan di atas melalui game simulasi yang dirancang untuk mengajak pemain menjelajahi cara pembuatan berbagai masakan tradisional Indonesia. Tujuan utama Tugas Akhir melibatkan pengembangan desain mekanik game, implementasi game, dan pengukuran kepuasan pengguna. Game simulasi yang dirancang menggabungkan mekanika dan narasi untuk mendidik pemain tentang persiapan kuliner tradisional Indonesia. Dalam game simulasi, pemain dapat menggunakan panduan untuk memasak dan memenuhi permintaan makanan penguji. Dengan cara ini, diharapkan pemain dapat memahami pentingnya kuliner Indonesia. Oleh karena itu, game diharapkan dapat menjadi upaya konkret dalam melestarikan dan memperkenalkan kuliner tradisional Indonesia
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Indonesia is a country with abundant wealth and a very diverse traditional culinary heritage. In this modern era, traditional food is becoming less common because many people consider traditional food as old-fashioned dishes and are starting to switch to a contemporary lifestyle. This Final Project aims to counter the above assumption through a simulation game designed to invite players to explore how to make various traditional Indonesian dishes. The main objectives of the Final Project involve the development of game mechanic design, game implementation, and user satisfaction measurement. The simulation game designed combines mechanics and narrative to educate players about the preparation of traditional Indonesian cuisine. In the simulation game, players can use the guide to cook and fulfill the tester's food requests. In this way, it is hoped that players can understand the importance of Indonesian cuisine. Therefore, the game is expected to be a concrete effort in preserving and introducing traditional Indonesian cuisine
Item Type: | Thesis (Other) |
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Uncontrolled Keywords: | Game, Simulation, Mechanics Design, Traditional Cuisine, User Evaluation, Cultural Preservation, Simulasi, Desain Mekanika, Kuliner Tradisional, Kepuasan Pengguna, Pelestarian Budaya |
Subjects: | G Geography. Anthropology. Recreation > GV Recreation Leisure > GV1469.2 Computer games L Education > LB Theory and practice of education > LB1029.S53 Educational games. Simulation methods T Technology > T Technology (General) |
Divisions: | Faculty of Intelligent Electrical and Informatics Technology (ELECTICS) > Informatics Engineering > 55201-(S1) Undergraduate Thesis |
Depositing User: | Billy Brianto |
Date Deposited: | 01 Aug 2024 07:52 |
Last Modified: | 18 Sep 2024 01:45 |
URI: | http://repository.its.ac.id/id/eprint/109733 |
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